I have released another free EDM album! Here's the description...
A longer, heavier attempt at EDM. Elements of dubstep, electronic,
and electro-rock are incorporated to make this a more centred
approach to music. Centred around pure heavy electronic
music, this album is a huge amount more intense than Evolutions And Revolutions.
Here's the title track...
And like I mentioned, it's free, so go grab it on my Bandcamp site! Thanks a ton!
I just thought I'd update you all on what's been going on over the past few weeks and months, and where I've been. Lately, I've been busy with personal things, like school, social and dating life, my health, and family things. That in itself takes up a lot of time. However, that isn't where all of my time has been going lately.
I have, to be honest, been completely and utterly stressed. I can't seem to settle down on much. I really just need to relax right now, and I think the best way to do that is to look back, and rethink all of my current ongoing tasks. These are the decisions I've made...
Magnamex is DEFINITELY sticking around. It's easy to maintain, and I have the awesome Journal Entries From A Dead Man series to work on. I LOVE being on YouTube, and it actually helps relieve stress sometimes. This one is NOT going away.
Roblox and Newgrounds
After a ridiculously long absence, I think I'm finally ready to work with Flash, and the Newgrounds community again. On top of that, I may or may not start working on a new Roblox game in the near future, and I never really stopped playing games. These two are sticking around, and I'm excited to see what the future holds.
LX Games is a tough one for me, although I still want to keep it around. I will be back to revive it in the near future, but not yet, and Project Alpha will likely never see the light of day. I have ideas for games, though, and when I finish one, I might just put it up there. I can't wait to breath some life back into my budding indie business, and I can't wait to see what the future holds.
Big Indie Games (LX Games AND Personal)
Yes. A thousand times yes. I have not been programming as much as I usually do lately and I hate that. I WILL BE BACK TO MAKING GAMES SOON. LIKE, RIGHT NOW.
Project Unity is, unfortunately, cancelled. After taking a look at it, there was no way that I alone could have possibly done it. That said, if I can ever get a team together, it will be straight back on. I still love the idea, and none of you are going to hear it until it gets put in place, hehe.
Project Neptune is difficult as well. The problem is, before I release it, I will most likely need to redo it. I do NOT have the energy for that right now, which is why it can't happen yet. Soon, maybe, but the fate of this one isn't as secure as the fate of LX Games.
I DO want to work on even more stuff, like music, and arts, and comedy, and books, but I currently can't. Right now I have a lot on my plate, and like I said, I need to step back and breathe. I still label myself as a person who does whatever the hell he wants, but right now, what I want to do is clearly colour coded in green.
So that's it. I hope you guys didn't get too much bad news today, and I do look forward to the future. I'm moving on with a cleared head, and a positive optimistic attitude. Thanks!
Today, I just thought I'd let you all know what's going on lately, and why I haven't been active lately. First off, I hope everyone had a great long weekend, even if you don't celebrate Easter. I had a great weekend, and most of it was spent with family and friends, so I wasn't active over the long weekend. Aside from that, I've been busy with school, and I also rebranded my YouTube channel from Legendslayer to "Magnamex," in an attempt to make the channel more professional. I have also been trying out for new voice acting roles lately, so a chunk of my free time was taken out by those.
Other than that, I have also been developing a story for a web series, that could begin filming as early as May. Project Neptune will be revealed this week, and released on this site, hopefully by the end of the month.
LX Games has been...Underwhelming, as of late. However, that is fitting, because it is not currently my main priority. When I do decide to go back to the company, I'll finish up Project Alpha, release it, then come back here to start work on Project Unity.
So, I have been busy. Stay tuned here for more news on Project Neptune by the end of the week, as well as news about the series I've been developing, and whatever my next big project is.
P.S. Please take the time to fill out the Boxingwolf Visitor Survey, to help me make the site better for you all! Your participation is much appreciated!
Hey, everyone! I just thought I'd let you all know that I intend to ramp up my activity on my YouTube channel. Lately I've been focusing on Legendslayer, but I hope to start doing vlogs soon on my Boxingwolf channel. I'm going to do one today and maybe one tomorrow, so go check them out! Thanks for all your support!
As a formality, we've created a Facebook page for our filmmaking team, Giftie Studios. I'm thrilled to be a part of this group, and you should totally go check us out.
Hello, everyone! I, along with a few friends, have released a 4-minute documentary about water pollution and how to stop it. Check it out here:
Hey, everyone! It's been a while!
Despite this, I have some REAL news to deliver to you this April 1st (I know right? Terrible timing.) Anyway, I recently got together with a friend and we have started up a podcast over on Spreaker.com! We talk about metal and punk music, so if you're into that stuff, you should check it out. Thanks guys, it's good to blog again!
I have big news, everyone. Project Unity has been officially put on hold, while I begin to focus my attention on Project Alpha, the next game to be released through LX Games.
Project Unity is an exciting project, but it comes with a downfall: It's the most ambitious indie undertaking in decades. I'm not kidding, this thing is a multi-thousand dollar project, run my myself, and I DON'T have multiple thousands of dollars. The next logical way to go is Kickstarter. However, I still need to research a lot more about Project Unity, and that takes time. So, with Project Alpha having already been teased, I think I need to focus on either one or the other. Right now, that's Alpha. Project Unity will return at a later date, but I'm putting it on hold for now, that's all.
As for Project Neptune, I have a demo completed, and it will likely be released before the summer.
After nearly a year of updates, and design changes, this site is now, "officially," in 2.0.
The biggest noticeable change is the art. I have designed new art, using Photoshop, and heavily modified clipart. I couldn't be happier with the way it looks, and I might even produce some merch down the road.
Another big change is the removal of the "News" section on the Home page. It is now replaced with a button that takes you to the Blog page. This is to reduce clutter, and make the site more user-friendly.
The Downloads page now also includes my music. It's well organized, and there is a button that takes you straight to the download (shocking, I know.)
I hope you enjoy this update to the site, and I hope you like the new art!
Hey guys! Today I'm just going to clarify all the new projects that I haven't revealed yet, so that you all know what's going on.
I have two projects in the works right now. One is complete, and just needs to be published, and the other is an entirely new business, that aims to change the way we look at money. For the sake of organization, the first project will from here on out be known as Project Neptune, and the new business will be known as Project Unity.
Project Neptune, as i said, is complete. It is ready to launch, but I haven't found the means to do so yet. This is a medium I have not explored yet, but wish to explore much more in the future. I hope this project will be out sometime before the spring.
Project Unity is a never-before-announced project. This is a project I am incredibly excited about. It has to do with business, money, the economy, math, and technology: All of which I am deeply interested by. This project cannot be teased as much as other projects. This one can only be successful if its reveal is sudden in nature. I hope to ANNOUNCE this project sometime in late spring or early summer. I hope that we are prepared to launch by Q4 this year, but I'm still unsure.
So that's all. I hope you're excited! Also, on a personal note, if you are one of the lucky Canadians like myself enjoying the long Family Day weekend, I hope today was great for you!